There are plenty of gaming podcasts discussing what’s going on in the industry. This isn’t more of the same. Instead, this iGB series, in partnership with RubyPlay, aims to dig into the philosophical, psychological, economic, technological and societal dimensions of the gambling industry.

Hosted by Dr Eyal Loz, there’s no surface-level chatter here. Dr Eyal and his stellar list of guest speakers focus on answering the big questions, and embark on some serious taboo-orientated, myth-busting and thought-provoking conversations.

In our final podcast episode this series, Dr Eyal and marketing specialist Elen Barber ask, with so many entertainment platforms available, how do producers manage the biggest problem of all: consumption. Your audience watch, play and consume what you make, but you need to continually match that with making more of it. For example, in casual games you need to produce more levels, and in Netflix you need to produce more shows.

A solution for content producers is to speed up production consistently but how achievable is that? Traditionally in iGaming when a strong mechanic is discovered, it will stick around for months or even years. The pair look into whether this reality is changing in iGaming. And if so, why? How does this relate to changes in other business models and the need to speed things up?

You can also catch the final episode on Apple here.

Original article: https://igamingbusiness.com/people/igb-podcast-igaming-checkup-with-dr-eyal-consumable-content-rubyplay/